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Publication details

Document type
Journal articles

Document subtype
Full paper

Title
Gamification and Computer Science Students’ Activity

Participants in the publication
Miguel Garcia-Iruela (Author)
Manuel J. Fonseca (Author)
Dep. Informática
LASIGE
Raquel Hijon-Neira (Author)
Teresa Chambel (Author)
Dep. Informática
LASIGE

Date of Publication
2020

Where published
IEEE Access

Publication Identifiers
ISSN - 2169-3536

Publisher
Institute of Electrical and Electronics Engineers (IEEE)

Volume
8

Number of pages
7
Starting page
96829
Last page
96836

Document Identifiers
DOI - https://doi.org/10.1109/access.2020.2997038
URL - http://dx.doi.org/10.1109/access.2020.2997038

Rankings
SCIMAGO Q1 (2019) - 0.775 - Computer Science (miscellaneous)


Export

APA
Miguel Garcia-Iruela, Manuel J. Fonseca, Raquel Hijon-Neira, Teresa Chambel, (2020). Gamification and Computer Science Students’ Activity. IEEE Access, 8, 96829-96836. ISSN 2169-3536. eISSN . http://dx.doi.org/10.1109/access.2020.2997038

IEEE
Miguel Garcia-Iruela, Manuel J. Fonseca, Raquel Hijon-Neira, Teresa Chambel, "Gamification and Computer Science Students’ Activity" in IEEE Access, vol. 8, pp. 96829-96836, 2020. 10.1109/access.2020.2997038

BIBTEX
@article{47448, author = {Miguel Garcia-Iruela and Manuel J. Fonseca and Raquel Hijon-Neira and Teresa Chambel}, title = {Gamification and Computer Science Students’ Activity}, journal = {IEEE Access}, year = 2020, pages = {96829-96836}, volume = 8 }