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Detalhes Referência

Tipo
Artigos em Conferência

Tipo de Documento
Artigo Completo

Título
Physiological Computing Gaming - Use of Electrocardiogram as an Input for Video Gaming

Participantes na publicação
Adam Chec (Author)
Dominika Olczak (Author)
Tiago Fernandes (Author)
Hugo Ferreira (Author)
Dep. Física
IBEB

Data de Publicação
2015

Evento
Proceedings of the 2nd International Conference on Physiological Computing Systems

Identificadores da Publicação

Local
ESEO, Angers, Loire Valley, France

Editora
SCITEPRESS - Science and and Technology Publications

Identificadores do Documento
DOI - https://doi.org/10.5220/0005244401570163
URL - http://dx.doi.org/10.5220/0005244401570163


Exportar referência

APA
Adam Chec, Dominika Olczak, Tiago Fernandes, Hugo Ferreira , (2015). Physiological Computing Gaming - Use of Electrocardiogram as an Input for Video Gaming. Proceedings of the 2nd International Conference on Physiological Computing Systems, -

IEEE
Adam Chec, Dominika Olczak, Tiago Fernandes, Hugo Ferreira , "Physiological Computing Gaming - Use of Electrocardiogram as an Input for Video Gaming" in Proceedings of the 2nd International Conference on Physiological Computing Systems, ESEO, Angers, Loire Valley, France, 2015, pp. -, doi: 10.5220/0005244401570163

BIBTEX
@InProceedings{49629, author = {Adam Chec and Dominika Olczak and Tiago Fernandes and Hugo Ferreira }, title = {Physiological Computing Gaming - Use of Electrocardiogram as an Input for Video Gaming}, booktitle = {Proceedings of the 2nd International Conference on Physiological Computing Systems}, year = 2015, pages = {-}, address = {ESEO, Angers, Loire Valley, France}, publisher = {SCITEPRESS - Science and and Technology Publications} }