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APA
Miguel García Iruela, Manuel J. Fonseca, Raquel Hijón Neira, Teresa Chambel, (2019). Analysis of Gamification Elements. A Case Study in a Computer Science Course. Lecture Notes in Computer Science,Artificial Intelligence in Education, 89-93
IEEE
Miguel García Iruela, Manuel J. Fonseca, Raquel Hijón Neira, Teresa Chambel, "Analysis of Gamification Elements. A Case Study in a Computer Science Course" in Lecture Notes in Computer Science,Artificial Intelligence in Education, , 2019, pp. 89-93,
doi: 10.1007/978-3-030-23207-8_17
BIBTEX
@InProceedings{40450,
author = {Miguel García Iruela and Manuel J. Fonseca and Raquel Hijón Neira and Teresa Chambel},
title = {Analysis of Gamification Elements. A Case Study in a Computer Science Course},
booktitle = {Lecture Notes in Computer Science,Artificial Intelligence in Education},
year = 2019,
pages = {89-93},
address = {},
publisher = {Springer International Publishing}
}