BIBLIOS

  Ciências References Management System

Visitor Mode (Login)


Back

Publication details

Title
Measuring Drama in Goose-like Games

Authors
J.P. Neto
Dep. Informática
BIOISI - Instituto de Biossistemas e Ciências Integrativas
J.N. Silva
S.A. História e Filosofia das Ciências
Dep. História e Filosofia das Ciências
CIUHCT - Centro Interuniversitário de História das Ciências e da Tecnologia

Document type
Journal articles

Scope
International

Refereeing
Yes

Document type
Full paper

Summary
For games of complete information with no chance component, like Chess, Go, Hex, and Konane, some parameters have been identified that help us understand what makes a game pleasant to play. One of these goes by the name of drama.\n\nBriefly, drama is linked to the possibility of recovering from a seemingly weaker position, if the player is strong enough. This is an important requirement to prevent initial advantages to be amplified into unavoidable and thus uninteresting victories. Drama is a feature that arguably good board games should have, since it is relevant in the perception of the play experience as pleasant.\n\nDespite its intrinsic qualitative nature, we suggest the adaptation of the concept of drama to games of pure chance and propose a set of objective criteria to measure it. Some parameters are here used to compare Goose-like games, which we compute via computer simulation for some well-know games. A statistical analysis is performed based on the play of millions of matches done by computer simulation. The article discusses correlations and patterns found among the collected data. The methodology presented herein is general and can be used to compare other types of board games.

Date of Publication
2016-09-01

Where published
Board Game Studies Journal

ISSN
2183-3311

Publisher
Walter de Gruyter GmbH

Volume
10
Number
1

Number of pages
18
Starting page
101
Last page
119

Identifiers
DOI - http://dx.doi.org/10.1515/bgs-2016-0005


Export

APA
J.P. Neto, J.N. Silva, (2016). Measuring Drama in Goose-like Games. Board Game Studies Journal, 10, 101-119. ISSN 2183-3311. eISSN . http://dx.doi.org/10.1515/bgs-2016-0005

IEEE
J.P. Neto, J.N. Silva, "Measuring Drama in Goose-like Games" in Board Game Studies Journal, vol. 10, pp. 101-119, 2016. 10.1515/bgs-2016-0005

BIBTEX
@article{39491, author = {J.P. Neto and J.N. Silva}, title = {Measuring Drama in Goose-like Games}, journal = {Board Game Studies Journal}, year = 2016, pages = {101-119}, volume = 10 }