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Detalhes Referência

Tipo
Artigos em Revista

Tipo de Documento
Artigo Completo

Título
Measuring Drama in Snakes & Ladders

Participantes na publicação
João Pedro Neto (Author)
Dep. Informática
BioISI
Jorge Nuno Silva (Author)
Dep. S. A. História e Filosofia das Ciências
Dep. História e Filosofia das Ciências
CIUHCT

Resumo
Board games can be judged by different characteristics, which may be subjective in nature but nonetheless useful for describing a game’s dynamics. One is drama, introduced by J. M. Thompson in his article ‘Defining the Abstract’ [1], which is connected to the ability to recover from a weaker position. This article proposes several criteria to measure drama in the context of race games, specifically for several historical and modern variants of the traditional game of Snakes & Ladders (known as ‘Chutes and Ladders’ in the USA). Given the probabilistic nature of race games, these\ncriteria are measured by simulating millions of matches and statistically analysing the results. The article includes a discussion of this analysis. This methodology can be used to measure drama in other board games with strong random elements, and can thus be a useful tool in game design.

Editor
Cameron Browne

Data de Publicação
2017-07-13

Instituição
FACULDADE DE CIÊNCIAS DA UNIVERSIDADE DE LISBOA

Suporte
Game & Puzzle Design

Identificadores da Publicação
ISSN - 2376-5097

Volume
3
Fascículo
2

Número de Páginas
8
Página Inicial
56
Página Final
63


Exportar referência

APA
João Pedro Neto, Jorge Nuno Silva, (2017). Measuring Drama in Snakes & Ladders. Game & Puzzle Design, 3, 56-63. ISSN 2376-5097. eISSN .

IEEE
João Pedro Neto, Jorge Nuno Silva, "Measuring Drama in Snakes & Ladders" in Game & Puzzle Design, vol. 3, pp. 56-63, 2017.

BIBTEX
@article{39490, author = {João Pedro Neto and Jorge Nuno Silva}, title = {Measuring Drama in Snakes & Ladders}, journal = {Game & Puzzle Design}, year = 2017, pages = {56-63}, volume = 3 }